Tank Large hull
A heavy tank with armour and a single piercing cannon. Enemies aim at it more often than at the other ships, so it soaks damage for the fighters.
Complete Volume I, The Arrival.
Base stats
Each level adds 6% attack, 10% hull and 4% armour; the fire interval gets shorter by 0.3% per level, down to 1.6 s.
- Hull
- 200
- Shield
- 0 +0/s
- Armour
- 4
- Attack
- 3.5 per shot
- Fire interval
- 2.2 s
- Damage / s
- 1.6
- Armour pierce
- 25 %
Abilities
Passive
Always onHull+2% hull, always on
Always onRepair armourRepairs 5% armour every 10 s
Active
Fires on its ownDamage reduction+15% damage reduction for 6 s, every 15 s
Fires on its ownInvulnerabilityNo damage taken for 3 s, every 30 s
Equipment
The last four columns are the total at the top level of each quality (10, 20, 30, 40).
| Slot | Piece | Effect | Per level | Common level 10 | Uncommon level 20 | Rare level 30 | Epic level 40 | Cap |
|---|---|---|---|---|---|---|---|---|
| 1 | Bulkhead Frame | Hull | +1% | +10% | +40% | +120% | +320% | - |
| 2 | Reactive Plating | Armour | +0.5% | +5% | +20% | +60% | +160% | - |
| 3 | Deflector Grid | Damage reduction | +0.05% | +0.5% | +2% | +6% | +16% | 50% |
| 4 | Penetrator Rounds | Pierce damage | +0.25% | +2.5% | +10% | +30% | +80% | - |
| 5 | Capacitor Bank | Active ability cooldown | +0.25% | +2.5% | +10% | +30% | +80% | 50% |
| 6 | Field Emitter | Active ability duration | +0.5% | +5% | +20% | +60% | +160% | 50% |
Default pilot
Henrik Larsen, a common pilot who joins when the ship is unlocked. Values below are at full affinity; affinity starts at 50% and grows with each wave flown.
Own ship+3%Hull
Own ship+1%Damage reduction
Own ship+3%Armour
Every ship-2.5%Less damage from striker
Own ship+7.5%Damage against shielded